Our solutions are founded on a centralized
storage model using Apple`s Xsan technology. This provides immediate
access to content by all the editors as soon as the digital assets are
created. Further automation and integration between inbound servers,
like Pathfire and Bitcentral, can make this content immediately
available for editing as well.

Once content is ingested into the storage, editors can collaboratively
share the files and move projects much more quickly through the editing
and effects process. Using the tools in Apple`s Final Cut Studio your
people will be able to quickly create a high quality look that will out
perform your competition. The inclusion of PC based workstations for
browsing and cuts-only editing make the overall process even more
efficient. Once the package is finished automation can move the file up
to your playout server, Omneon or Grass Valley, or we can build a
professional system using Apple`s Xservers to give you audio and video
signal for broadcast. Integration with MOS based newsroom systems is
also possible as well as lo-res preview browsing and cuts-only editing
from PC based systems in your newsroom.

Media Asset Management is quickly becoming the most important part of a
production workflow. Our solutions build off the powerful tools
available in Appleās Final Cut Server. Our team of professionals will
work directly with your staff to tailor and customize these features to
meet your specific needs. We will help get you up and running and keep
you up to date after the initial installation. |